The Angel of Death beckons! Take your roster to new heights as the journey to confront Apocalypse intensifies with the arrival of Archangel and his Death Scourge and Red Hulk’s War Horseman Saga.
Note: Due to the holiday season, some of the below content -- including new characters – will arrive throughout an approximate 2-month time period.
Arriving over the course of this release:
Death Scourge Event
The fourth Scourge Event arrives soon with your chance to recruit Apocalypse's Death Horseman: Archangel. Power up your Bionic Avengers and Wakandans to earn character shards for this aerial terror. Get your hands on Archangel and his full Death Seed team to eventually unlock Apocalypse.
War Horseman Saga
Inject even more power into Apocalypse's radioactive War Horseman, Red Hulk, with his upcoming War Horseman Saga. Complete this Saga to earn Awakened Ability Materials, Blue T2 Level 5 Iso-8, and an exclusive "War" costume for Red Hulk.
New Characters and Updates
Enhance your roster with 6 new playable characters: Archangel, Nemesis, U.S. Agent, Captain Carter, Agent Venom, and Titania:
Archangel and Nemesis
The Death Horseman, Archangel and newcomer Nemesis join Magneto, Psylocke, and Dark Beast to form the Death Seed team, who are poised to reign over Raid lanes.
U.S. Agent, Captain Carter, and Agent Venom
Lead a team of Super Soldiers into Raid lanes with the newly formed Rebirth team! New recruits U.S. Agent, Captain Carter, and Agent Venom join S.T.R.I.K.E. veterans Captain America and Winter Soldier.
Titania
A new Cosmic Crucible threat is here with the arrival of Titania! She'll be teaming up with an updated Ultron to start the new Masters of Evil team and to tip the scales of judgment before the Living Tribunal. Three more Masters of Evil characters will arrive in a future release, so keep an eye out.
Ability and Stat Improvements
Check out the details below for updates to Captain America and Winter Soldier (Rebirth), and Ultron and his Minions (Master of Evil).
New Costumes
- Doctor Octopus - No Way Home
- Sif - Lady Sif
- Red Hulk - War Horseman
- Drax - Holiday Sweater
Can't-Miss Events
Harbinger of the End
Power up your Roster for the Nemesis Event Campaign, "Harbinger of the End." You'll need a top squad of characters with a limited-time trait to attempt the Heroic Difficulty.
How the Guardians Stole Grootmas
Spread holiday cheer throughout your roster by earning Guardians character shards, Gold, and other jolly rewards during this winter holiday event!
New Features, Updates, and More
New Hard Difficulty Chapters
Difficulty: Hard - Chapters 3 and 4 will be arriving throughout the release for both Heroes Assemble and Villains United! Battle through these new missions to earn Teal gear and character shards for Spider-Woman, Anti-Venom, Mighty Thor, and more!
Alliance Recommendations
Looking for a more active Alliance to earn more rewards and improve your roster progress? You'll receive an inbox with Alliance recommendations if your current Alliance members aren't regularly active.
Cosmic Crucible Rewards Update
Rewards have been updated across the board, including Ranked Rewards, which will pay out better prizes for finishing in the top two spots.
Squad Selection Improvements
The Select Squad screen will now only show characters that fit the requirements for the content you are playing. This will make it easier to see which characters match the traits, including the characters that you can upgrade to use in that content.
Improved Support for Ultra Wide Devices
We've updated many aspects of our U.I. layout to better support ultra wide resolutions for devices like the Samsung Galaxy ZFold 2 and 3, Samsung Galaxy ZFlip 3, Sony Xperia 5, and others. We'll be providing support for the iPhone 14 Pro Dynamic Island in the near future, so stay tuned for those updates.
Alliance War Replays (Public Beta)
You can now watch replays of battles from an active Alliance War! This is a public beta version of the feature and is available to everyone who has Alliance War unlocked. To access a battle replay, select a Helicarrier Room from your active War and then select "View Replay" from the desired battle.
Draft Offer Update
Now when you tap on icons within a "Draft Offer," you'll see a list of possible items and their associated drop rates.
Bug Fixes
- Gambit's Passive Ability, "Pick a Card," was not correctly targeting the most-injured enemy with its attack.
- Valkyrie wasn't returning to her original position on the battlefield after eliminating an enemy with her Basic Ability, "Rising Cut."
- Hand Archer's gear stats were lowering slightly when upgrading him to Gear Tier 16.
- In Alliance War, Red Hulk was failing to gain extra Charged during certain attacks that involved multiple targets.
- Some text, tabs, and buttons were overlapping on ultrawide devices.
Known Issues:
- There is a display bug where Synergies cuts off for Japanese, Korean, Simplified Chinese, Traditional Chinese, and Thai.
- All Calendars in the game have an issue with this release where the names will not appear correctly. This only affects the names of the Calendars, not their functionality. The names will be fixed in the near future.)
Character Updates
Red Hulk (Awakened Abilities)
Special:
- Pavement Pummel - level 7:
- Energy Cost: 3/3
- Clear Barrier on primary and adjacent targets.
- Attack primary and adjacent targets for 350% damage, apply Offense Down for 2 turns, and reduce Speed Bar by 10%.
- Clear Revive Once on the primary target.
- Repeat this attack 1 additional time.
- In WAR, repeat this attack 2 additional times instead.
- Pavement Pummel - level 8:
- Energy Cost: 3/3
- Clear Barrier on primary and adjacent targets.
- Attack primary and adjacent targets for 350% damage, apply Offense Down for 2 turns, and reduce Speed Bar by 10%.
- Clear Revive Once on the primary target. If Apocalypse is an ally, or with 3 or more HORSEMAN allies, clear Revive Once on adjacent targets as well.
- Repeat this attack 1 additional time.
- In WAR, repeat this attack 2 additional times instead.
- Fill Speed Bar for 1 random, adjacent HORSEMAN ally by 10%.
- Fill Speed Bar for 1 random Apocalypse ally by 15%.
Passive:
- Seeing Red - level 5
- On Spawn, if Charged, clear Charged.
- On Spawn, if Hulk is an ally, gain Safeguard and Immunity.
- On Turn, Heal self for 20% of this character's Max Health.
- At the end of any turn, when this character has 5 or more Charged, gain 7 ability energy and fill this character's Speed Bar by 50%. This can only trigger once per match and once per WAR.
- When an enemy attacks this character, gain +1 Charged, up to a maximum of 5.
- Gain +60% Focus. GAMMA allies gain +60% Focus.
- For each Charged, gain +10% Speed, +20% Block Chance, and +20% chance to Counterattack.
- In WAR:
- > On Spawn, fill Speed Bar by 10% + 10% per GAMMA ally.
- > If this character has 3 or more GAMMA allies, when an enemy attacks this character, gain an additional +1 Charged, up to a maximum of 5.
- > When an enemy attacks a GAMMA ally, gain +1 Charged, up to a maximum of 5.
- > Gain +50% Damage Reduction. GAMMA allies gain +50% Damage Reduction.
- > Gain +50% Resistance. GAMMA allies gain +50% Resistance.
- > Defense Up and Minor Defense Up cannot be applied to self or any GAMMA allies.
- Seeing Red - level 6
- On Spawn, if Charged, clear Charged.
- On Spawn, if Hulk is an ally, gain Safeguard and Immunity.
- On Turn, Heal self for 20% of this character's Max Health.
- At the end of any turn, when this character has 5 or more Charged, gain 7 ability energy and fill this character's Speed Bar by 50%. This can only trigger once per match and once per WAR.
- When an enemy attacks this character, gain +1 Charged, up to a maximum of 5.
- At the end of this character's turn, if Apocalypse is an ally, gain +1 Charged, up to a maximum of 5.
- Gain +60% Focus. GAMMA allies gain +60% Focus.
- Apocalypse and all HORSEMAN allies gain +60% Focus.
- For each Charged, gain +10% Speed, +20% Block Chance, and +20% chance to Counterattack.
- In WAR:
- > On Spawn, fill Speed Bar by 10% + 10% per GAMMA ally.
- > If this character has 3 or more GAMMA allies, when an enemy attacks this character, gain an additional +1 Charged, up to a maximum of 5.
- > When an enemy attacks a GAMMA ally, gain +1 Charged, up to a maximum of 5.
- > Gain +50% Damage Reduction. GAMMA allies gain +50% Damage Reduction.
- > Gain +50% Resistance. GAMMA allies gain +50% Resistance.
- > Defense Up and Minor Defense Up cannot be applied to self or any GAMMA allies.
Captain America
Base stat increases:
- Health +49%
- Damage +40%
- Armor +16%
- Focus +46%
- Resist +32%
Basic - Shield Bash
Old:
- Attack primary target for 220% damage. Chain to 1-2 adjacent targets for 170% damage. Gain Defense Up for 1 turn. Counterattack breaks this Chain.
New:
- Attack primary target for 250% damage + apply Offense Down for 2 turns. Chain to 2 adjacent targets for 170% damage + apply Offense Down for 2 turns.
- Gain Defense Up.
- Counterattack breaks this Chain.
Special - Inspire
Old:
- Attack primary target for 300% damage + clear 2 positive effects. Chain to 2-3 additional targets for 230% damage + clear 2 positive effects. If this character has 1 or more WAVE I - AVENGER allies, gain +60% Speed Bar. Dodge breaks this Chain.
New:
- Clear all negative effects from self. Clear 2 negative effects from all REBIRTH allies.
- Gain Taunt for 2 turns. Apply Defense Up for 2 turns and Immunity for 2 turns to self and all allies.
- Grant 1 Ability Energy to 1-2 random AVENGER allies.
- Grant 1 Ability Energy to 1-3 random allies.
- In RAIDS, grant 1 Ability Energy to 4 random REBIRTH allies.
Ultimate - Shield Throw
Old:
- Gain Taunt and Defense Up on self. Apply Defense Up to all allies. Grant 1 Ability Energy to 1-2 AVENGER allies. Grant 1 Ability Energy to 1-3 random allies.
New:
- Attack primary target for 300% damage + clear 3 positive effects. Chain to 3 additional targets for 230% damage + clear 3 positive effects.
- If this character has 1 or more WAVE I - AVENGER or REBIRTH allies, Fill Speed Bar for self by +60%.
- If this character has 3 or more REBIRTH allies, gain +5,000% Extra Focus on all attacks.
- Dodge breaks this Chain.
Passive - Assemble
Old:
- +25% Block chance. +20% Block Amount. +20% Block chance per AVENGER ally.
- On death of an ally WAVE I - AVENGER, Heal all allies for 10% of this character's Max Health. Gain +20% Max Health.
- WAVE I - AVENGER allies gain +20% Max Health.
- In WAR, gain an additional +20% Max Health. WAVE I - AVENGER allies gain an additional +20% Max Health.
New:
- On Spawn, apply 2 Deflect to self and all allies.
- When this character or a REBIRTH ally drops below 50% Max Health, clear all negative effects from self + gain Taunt for 2 turns.
- On death of a WAVE I - AVENGER ally, Heal all allies for 10% of this character's Max Health.
- Gain +25% Block chance + 20% for each AVENGER or REBIRTH ally.
- Gain +20% Block Amount. In RAIDS, gain an additional +30% Block Amount.
- Gain +20% Max Health. WAVE I - AVENGER allies gain +20% Max Health. In WAR, gain an additional +20% Max Health for self and all WAVE I - AVENGER allies.
Winter Soldier
Base Stat Increases:
- Health +54%
- Damage +29%
- Armor +26%
- Focus +62%
- Resist +132%
Basic - Winter Assault
Old:
- Attack primary target for 290% damage and 25% Piercing.
New:
- Attack primary target for 290% damage and 25% Piercing + apply Defense Down.
Special - Relentless Assassin
Old:
- Attack primary target for 210% damage + apply Bleed. Bonus attack 2 times for 150% damage + 75% chance to apply Bleed.
New:
- Attack primary target for 300% damage + apply Bleed. Bonus attack 3 times for 210% damage + apply Bleed.
Ultimate - Mechanical Arm
Old:
- Attack primary target for 630% damage + apply Heal Block for 2 turns. Cannot be Blocked.
New:
- Clear 3 positive effects on the primary target.
- Attack primary target for 630% damage + apply Heal Block for 2 turns.
- In RAIDS:
> If this character has 3 or more REBIRTH allies, apply Stun for 2 turns to the primary target.
> Apply Disrupted for 2 turns to the primary target.
> Gain +5,000% Extra Focus for this attack.
- This attack cannot be dodged or blocked.
Passive - Expert Assassin
Old:
- Gain +15% Crit chance.
- If Baron Zemo is an ally, gain +20% Max Health.
- Gain an additional +10% Crit chance for self and all HYDRA allies.
New:
- When a Captain America ally is attacked, apply Offense Up to all REBIRTH allies.
- Gain +30% Resistance. REBIRTH allies gain +30% Resistance. In RAIDS, gain an additional +30% Resistance for self and all REBIRTH allies.
- Gain +25% Crit chance. REBIRTH allies gain +25% Crit chance.
- HYDRA allies gain +10% Crit chance.
- If Baron Zemo or Captain America is an ally, gain +20% Max Health.
Ultron
- Gains the MASTERS OF EVIL trait
Base Stat Increases
- Health +30%
- Damage +10%
- Armor +20%
- Focus +50%
- Resis +10%
Basic - Disintegration Beam
Old:
- Attack primary target for 340% damage + copy and clear 2 positive effects. Clear Taunt on self.
New:
- Attack primary target for 340% damage + copy and clear 2 positive effects. Clear Taunt on primary target and self.
Special - Factory Upgrade
Old:
- Summon 3 Ultron Minions at 340% normal damage and 100% of normal Health. Apply Defense Up to self and all ULTRON MINION allies for 2 turns.
- Possible Summons:
- > Ultron Incinerator
- > Ultron Accelerator
- > Ultron Fabricator
New:
- Summon 3 Ultron Minions at 340% normal damage and 100% of normal Health. Apply Defense Up to self and all MASTERS OF EVIL allies for 2 turns.
- Possible Summons:
> Ultron Incinerator
> Ultron Accelerator
> Ultron Fabricator
Ultimate - Purge System
Old:
- Attack primary target for 700% Piercing damage. This ability deals double damage against targets with Defense Up. Gain 1 Ability Energy per positive effect on self.
New:
- Attack primary target for 700% Piercing damage. This ability deals double damage against targets with Defense Up. Gain 1 Ability Energy per positive effect on self.
- Enemies killed by this attack cannot be revived.
- In CRUCIBLE, this attack is Unavoidable and cannot be blocked.
Passive - Ultron Prime
- Old:
- If Health is full at the start of a match, gain Revive Once with 50% of this character's Max Health.
- On Kill, prolong all positive effects on this character and all VILLAIN TECH allies by a duration of 1.
- New:
- If Health is full at the start of a match, gain Revive Once with 75% of this character's Max Health.
- On Kill, prolong all positive effects on this character, all MASTERS OF EVIL allies, and all VILLAIN TECH allies by a duration of 1.
- In CRUCIBLE, gain +50% Armor for self and all MASTERS OF EVIL allies.
Ultron Accelerator (Ultron Minion)
- Gains the MASTERS OF EVIL trait
Special - Overdrive
Old:
- Apply Speed Up for 2 turns to self, Ultron, and 4 other random allies + Fill Ultron's Speed Bar by 25%. If Ultron already had Speed Up, fill Ultron's Speed Bar by 40% instead of 25%.
New:
- Apply Speed Up for 2 turns to self, all MASTERS OF EVIL allies, and 4 other random allies + Fill Ultron's Speed Bar by 25%. If Ultron already had Speed Up, fill Ultron's Speed Bar by 40% instead of 25%.
Ultron Fabricator (Ultron Minion)
- Gains the MASTERS OF EVIL trait
Special - Fusion
Old:
- Heal self + the 4 most injured non-Ultron allies for 7,000 Health + 15% of this character's Max Health.
- Heal Ultron for 14,000 Health + 25% of this character's Max Health + apply Regeneration for 2 turns.
- Clear 4 negative effects from Ultron.
- Fill Ultron's Speed Bar by 25%.
New:
- Heal self, all MASTERS OF EVIL allies, except Ultron + the 4 most injured non-Ultron, non-MASTERS OF EVIL allies for 7,000 Health + 15% of this character's Max Health.
- Heal Ultron for 14,000 Health + 25% of this character's Max Health + apply Regeneration for 2 turns.
- Clear 4 negative effects from Ultron.
- Fill Ultron's Speed Bar by 25%.
Ultron Incinerator (Ultron Minion)
- Gains the MASTERS OF EVIL trait
Special - Ignition
Old:
- Apply Offense Up for 2 turns to self, Ultron, and 4 other random allies + Fill Ultron's Speed Bar by 25%. If Ultron already had Offense Up, grant Ultron 1 Ability Energy.
New:
- Apply Offense Up for 2 turns to self, all MASTERS OF EVIL allies, and 4 other random allies + Fill Ultron's Speed Bar by 25%. If Ultron already had Offense Up, grant Ultron 1 Ability Energy.
**Please note that the information in this blog is subject to change before going live in the game.**